Şimdi Ara

Cool GeForce 6800(Ultra)

Daha Fazla
Bu Konudaki Kullanıcılar: Daha Az
2 Misafir - 2 Masaüstü
5 sn
6
Cevap
0
Favori
132
Tıklama
Daha Fazla
İstatistik
  • Konu İstatistikleri Yükleniyor
0 oy
Öne Çıkar
Sayfa: 1
Giriş
Mesaj
  • -NVIDIA® CineFX� 3.0 Technology
    -NVIDIA® UltraShadow� II Technology
    -Superscalar 16-pipe GPU Architecture
    -64-Bit Texture Filtering and Blending

    Graphics Core 256-bit
    Memory Interface 256-bit
    Memory Bandwidth 35.2 GB/sec.
    Fill Rate 6.4 billion texels/sec.
    Vertices per Second 600 Million
    Memory Data Rate 1100 MHz
    Pixels per Clock (peak) 16
    Textures per Pixel 16
    RAMDACs 400 MHz

    http://www.nvidia.com/page/geforce_6800.html



  • quote:

    Orjinalden alıntı: ultrAslan1905

    -NVIDIA® CineFX� 3.0 Technology
    -NVIDIA® UltraShadow� II Technology
    -Superscalar 16-pipe GPU Architecture
    -64-Bit Texture Filtering and Blending

    Graphics Core 256-bit
    Memory Interface 256-bit
    Memory Bandwidth 35.2 GB/sec.
    Fill Rate 6.4 billion texels/sec.
    Vertices per Second 600 Million
    Memory Data Rate 1100 MHz
    Pixels per Clock (peak) 16
    Textures per Pixel 16
    RAMDACs 400 MHz

    http://www.nvidia.com/page/geforce_6800.html

    Bence yeni ve bilinmedik bir olay deil
  • quote:

    Orjinalden alıntı: ultrAslan1905

    -NVIDIA® CineFX� 3.0 Technology
    -NVIDIA® UltraShadow� II Technology
    -Superscalar 16-pipe GPU Architecture
    -64-Bit Texture Filtering and Blending

    Graphics Core 256-bit
    Memory Interface 256-bit
    Memory Bandwidth 35.2 GB/sec.
    Fill Rate 6.4 billion texels/sec.
    Vertices per Second 600 Million
    Memory Data Rate 1100 MHz
    Pixels per Clock (peak) 16
    Textures per Pixel 16
    RAMDACs 400 MHz

    http://www.nvidia.com/page/geforce_6800.html


    günaydinlar.
  • quote:

    Orjinalden alıntı: ultrAslan1905

    -NVIDIA® CineFX� 3.0 Technology
    -NVIDIA® UltraShadow� II Technology
    -Superscalar 16-pipe GPU Architecture
    -64-Bit Texture Filtering and Blending

    Graphics Core 256-bit
    Memory Interface 256-bit
    Memory Bandwidth 35.2 GB/sec.
    Fill Rate 6.4 billion texels/sec.
    Vertices per Second 600 Million
    Memory Data Rate 1100 MHz
    Pixels per Clock (peak) 16
    Textures per Pixel 16
    RAMDACs 400 MHz

    http://www.nvidia.com/page/geforce_6800.html



    genede sağol
  • 
Sayfa: 1
- x
Bildirim
mesajınız kopyalandı (ctrl+v) yapıştırmak istediğiniz yere yapıştırabilirsiniz.