500bin uzay gemisinin simülasyonu: Hüseyin Tuğrul BÜYÜKIŞIKyoutube With all parts (including captains gaining experience & skills) OpenCL-accelerated, a futuristic battlefield is simulated on RTX 4070 graphics card at nearly 60 fps.
No rendering API used. Just 1-D ray-tracing per pixel with an acceleration structure for both ships and their projectiles.
CPU usage: 20%
GPU usage: 90+% https://www.youtube.com/watch?v=Jl68gVsReQk&feature=youtu.be< Bu ileti mobil sürüm kullanılarak atıldı > |
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