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Call of duty 2 fatal error ACİL YARDIM!!!

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  • oyunu bugün bilgisayara attım açtığımda şu hatayla karşılaştım :

    FATAL ERROR
    Error during initalization
    EXE_ERR_MSS_INIT_FAİLED_MP

    tamam dediğimde ise

    Call of Duty Console adı altında

    CoD2 1.0 build win-x86 Oct 6 2005
    ----- FS_Startup -----
    Current language: english
    Current search path:
    C:\Program Files\Call of Duty 2\main\iw_14.iwd (4038 files)
    C:\Program Files\Call of Duty 2\main\iw_13.iwd (22624 files)
    C:\Program Files\Call of Duty 2\main\iw_12.iwd (1016 files)
    C:\Program Files\Call of Duty 2\main\iw_11.iwd (1462 files)
    C:\Program Files\Call of Duty 2\main\iw_10.iwd (1936 files)
    C:\Program Files\Call of Duty 2\main\iw_09.iwd (2142 files)
    C:\Program Files\Call of Duty 2\main\iw_08.iwd (2723 files)
    C:\Program Files\Call of Duty 2\main\iw_07.iwd (3384 files)
    C:\Program Files\Call of Duty 2\main\iw_06.iwd (990 files)
    C:\Program Files\Call of Duty 2\main\iw_05.iwd (928 files)
    C:\Program Files\Call of Duty 2\main\iw_04.iwd (698 files)
    C:\Program Files\Call of Duty 2\main\iw_03.iwd (26 files)
    C:\Program Files\Call of Duty 2\main\iw_02.iwd (40 files)
    C:\Program Files\Call of Duty 2\main\iw_01.iwd (16 files)
    C:\Program Files\Call of Duty 2\main\iw_00.iwd (102 files)
    C:\Program Files\Call of Duty 2/main
    C:\Program Files\Call of Duty 2/raw
    C:\Program Files\Call of Duty 2/raw_shared
    C:\Program Files\Call of Duty 2/devraw
    C:\Program Files\Call of Duty 2/devraw_shared
    C:\Program Files\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
    localized assets iwd file for english
    C:\Program Files\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
    localized assets iwd file for english
    C:\Program Files\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
    localized assets iwd file for english
    C:\Program Files\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
    localized assets iwd file for english
    C:\Program Files\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
    localized assets iwd file for english
    C:\Program Files\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
    localized assets iwd file for english
    C:\Program Files\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
    localized assets iwd file for english
    C:\Program Files\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
    localized assets iwd file for english
    C:\Program Files\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
    localized assets iwd file for english
    C:\Program Files\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
    localized assets iwd file for english
    C:\Program Files\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)
    localized assets iwd file for english

    File Handles:
    ----------------------
    81577 files in iwd files
    execing default.cfg
    couldn't exec language.cfg
    execing players/er/config.cfg
    ========= autoconfigure
    configure.csv: using CPU configuration 2 GHz 512 MB
    execing configure.cfg
    configure.csv: using GPU configuration "Radeon X3*"
    Measured CPU speed is 3.00 GHz
    System memory is 510 MB (capped at 1 GB)
    Video card is "ATI Radeon X300/X550/X1050 Series"
    Streaming SIMD Extensions (SSE) supported

    ----- Client Initialization -----
    ----- Initializing Renderer ----
    -------------------------------
    ----- Client Initialization Complete -----
    ----- R_Init -----
    Getting Direct3D 9 interface...
    Pixel shader version is 2.0
    Vertex shader version is 2.0
    Direct3D 7 code path is available.
    Direct3D 9 code path is available.
    Using Direct3D 7 code path because r_rendererPreference is set to dx7.
    Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
    Game window successfully created.
    Creating Direct3D device...
    Com_TouchMemory: 0 msec. Using sum: 0
    Initializing render targets...
    Requested frame buffer to be 24-bit color with 8-bit alpha
    DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
    Initializing static model cache...
    Initializing dynamic buffers...
    Initializing particle cloud buffer...
    Creating Direct3D queries...
    Setting initial state...
    DirectX reports 256 MB of video memory and 216 MB of available texture memory.
    Texture detail is set automatically for DirectX 7.
    Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'
    WARNING: Could not find material 'shadowcookieoverlay'
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'
    WARNING: Could not find material 'shadowcookieblur'
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'
    WARNING: Could not find material 'feedbackblend'
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'
    WARNING: Could not find material 'feedbackreplace'
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'
    WARNING: Could not find material 'glow_setup'
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'
    WARNING: Could not find material 'glow_apply_bloom'
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'
    WARNING: Could not find material 'glow_apply_sky_bleed'
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'
    WARNING: Could not find material 'filter_symmetric_1'
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'
    WARNING: Could not find material 'filter_symmetric_2'
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'
    WARNING: Could not find material 'filter_symmetric_3'
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'
    WARNING: Could not find material 'filter_symmetric_4'
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'
    WARNING: Could not find material 'filter_symmetric_5'
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'
    WARNING: Could not find material 'filter_symmetric_6'
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'
    WARNING: Could not find material 'filter_symmetric_7'
    ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'
    WARNING: Could not find material 'filter_symmetric_8'

    ------- sound system initialization -------
    Attempting 22 kHz 16 bit stereo sound
    couldn't initialize 2D provider: waveOutOpen() failed.
    Error during initialization:
    EXE_ERR_MSS_INIT_FAILED_MP














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